Artillery heavy.rosz
Player: Mat Howson
Team: 40K Super Best Friends
Faction: Astra Militarum
Points: 2000
Units: 19
Pre Game Strat: Tank Ace [-1CP] Whiteshields [-1CP]
Starting Command Points: 8
Warlord: Company Commander Trait: Grand Strategist (refund CP)
Factions: Cadian (re roll ones when remaining stationary for shooting) Iotan Gordans (exploding 6s if targeting closest unit in shooting)
Secondaries:
No Prisoners: 15
Bring it Down: 11
Abhor the witch: N/A
Assassinate: 10
Titan Hunter: N/A
While we stand units: laser Rapiers, Medusa batteries, quad launchers
++ Battalion Detachment 0CP (Imperium - Astra Militarum) [89 PL, 1,695pts, 10CP] ++
+ Configuration +
Battle Size [12CP]: 3. Strike Force (101-200 Total PL / 1001-2000 Points)
Detachment Command Cost
Regimental Doctrine: Regiment: Cadian
+ Stratagems +
Tank Ace [-1CP]
Whiteshields [-1CP]
+ HQ +
Company Commander [2 PL, 35pts]: Chainsword, Laspistol, Warlord, WT: Grand Strategist
Tank Commander [12 PL, 210pts]: Battle Cannon, Heavy Stubber, Hunter-Killer Missile, Lascannon, Relic (Cadia): Gatekeeper, Weapon Expert
+ Troops +
Conscripts [7 PL, 150pts]: Whiteshields
. 30x Conscript: 30x Lasgun
Conscripts [7 PL, 150pts]: Whiteshields
. 30x Conscript: 30x Lasgun
Infantry Squad [3 PL, 60pts]
. 5x Guardsman: 5x Lasgun
. Guardsman W/ Special Weapon: Meltagun
. Guardsman w/ Vox-caster
. Heavy Weapon Team: Lascannon
. Sergeant: Plasma pistol, Power sword
Infantry Squad [3 PL, 60pts]
. 5x Guardsman: 5x Lasgun
. Guardsman W/ Special Weapon: Meltagun
. Guardsman w/ Vox-caster
. Heavy Weapon Team: Lascannon
. Sergeant: Plasma pistol, Power sword
Infantry Squad [3 PL, 60pts]
. 5x Guardsman: 5x Lasgun
. Guardsman W/ Special Weapon: Meltagun
. Guardsman w/ Vox-caster
. Heavy Weapon Team: Lascannon
. Sergeant: Laspistol, Power sword
Infantry Squad [3 PL, 60pts]
. 5x Guardsman: 5x Lasgun
. Guardsman W/ Special Weapon: Meltagun
. Guardsman w/ Vox-caster
. Heavy Weapon Team: Lascannon
. Sergeant: Laspistol
+ Elites +
Special Weapons Squad [2 PL, 49pts]
. 3x Guardsman: 3x Lasgun
. Guardsman W/ Special Weapon: Plasma gun
. Guardsman W/ Special Weapon: Plasma gun
. Guardsman W/ Special Weapon: Plasma gun
Special Weapons Squad [2 PL, 49pts]
. 3x Guardsman: 3x Lasgun
. Guardsman W/ Special Weapon: Plasma gun
. Guardsman W/ Special Weapon: Plasma gun
. Guardsman W/ Special Weapon: Plasma gun
+ Fast Attack +
Scout Sentinels [3 PL, 47pts]
. Scout Sentinel: Heavy Flamer, Sentinel Chainsaw
+ Heavy Support +
Heavy Quad Launcher Battery [15 PL, 270pts]: Heavy Quad Launcher Battery, Heavy Quad Launcher Battery, Heavy Quad Launcher Battery
Medusa Carriage Battery [12 PL, 240pts]: Medusa Carriage, Medusa Carriage
Rapier Laser Destroyer Battery [15 PL, 255pts]: Rapier Laser Destroyer, Rapier Laser Destroyer, Rapier Laser Destroyer
++ Patrol Detachment -2CP (Imperium - Astra Militarum) [17 PL, 305pts, -2CP] ++
+ Configuration +
Detachment Command Cost [-2CP]
Regimental Doctrine: 9th Iotan Gorgonnes
+ HQ +
Tempestor Prime [3 PL, 45pts]: Chainsword, Tempestus Command Rod
+ Troops +
Militarum Tempestus Scions [5 PL, 90pts]
. 9x Scion: 9x Frag & Krak grenades, 9x Hot-shot Lasgun
. Tempestor: Chainsword, Plasma pistol
Militarum Tempestus Scions [3 PL, 45pts]
. 4x Scion: 4x Frag & Krak grenades, 4x Hot-shot Lasgun
. Tempestor: Chainsword, Plasma pistol
Militarum Tempestus Scions [3 PL, 45pts]
. 4x Scion: 4x Frag & Krak grenades, 4x Hot-shot Lasgun
. Tempestor: Chainsword, Plasma pistol
+ Elites +
Militarum Tempestus Command Squad [3 PL, 80pts]
. Tempestus Scion: Meltagun
. Tempestus Scion: Meltagun
. Tempestus Scion: Meltagun
. Tempestus Scion: Meltagun
++ Total: [106 PL, 8CP, 2,000pts] ++
Created with BattleScribe (https://battlescribe.net)
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Player: Simon ‘Poison’ Fitzpatrick
Team: Team Scotland
Factions used: Aeldari
Army Points: 2000
Reinforcement Points: 0
Number of Units/Killpoints: 17
Pre-Game Stratagems: Champion of the Aeldari Agony (-1CP) Treasures of the Aeldari (-1CP)
Starting Command Points:8
Warlord and Trait: Farseer – Seer of the Shifting Vector
Army Trait: Far Flung Craftworld – Hail of Doom, Mobile Fighters
Secondary Objectives Information:
No Prisoners: 90
To the Last Units: Swooping Hawks x2, Baharroth
Titan Hunter: 0
Bring it Down: 6
Assassination: 16
Abhor the Witch: 9
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==Primary Detachment – Aeldari <Far Flung Craftworld, Hail of Doom, Mobile Fighters> Patrol Detachment 0CP [792pts, 43PL]
NFO: Seer Council – Warlock Skyrunner (60) PSYCHIC – Quicken/Restrain, [60pts, 3PL]
HQ: Farseer Skyrunner (120) RELIC – Sunstorm, PSYCHIC – Doom, Will of Asuryan, [120pts, 6PL]
HQ: Farseer Skyrunner (120) Warlord <Seer of the Shifting Vector>, PSYCHIC – Guide, Focus Will, [120pts, 6PL]
TR: 10 x Guardian Defenders (10 x 9) [90pts, 4PL]
EL: 1 x Dire Avenger Exarch with Twin Avenger Catapult (12), 9 x Dire Avengers (9 x 12) [120pts, 6PL]
FA: Swooping Hawk Exarch (18) Supressing Fire (15), 6 x Swooping Hawks (6 x 18) [141pts, 9PL]
FA: Swooping Hawk Exarch (18) Winged Evasions (15), 6 x Swooping Hawks (6 x 18) [141pts, 9PL]
==Secondary Detachment – Aeldari <Far Flung Craftworld, Hail of Doom, Mobile Fighters> Patrol Detachment -2CP [1208pts, 70PL]
HQ: Baharroth [140pts, 7 PL]
HQ: Autarch (80) Jump Generator (20) Treasures of the Aeldari – 1CP RELIC – Kurnous’ Bow, Champion of the Aeldari -1CP WARLORD TRAIT – Mark of the Incomparable Hunter
TR: 5 x Rangers (5 x 13) Wire Weave (5) [70pts,4 PL]
EL: 1 x Dire Avenger Exarch with Twin Avenger Catapult (12), 8 x Dire Avengers (8 x 12) [108pts, 6PL]
EL: 1 x Dire Avenger Exarch with Twin Avenger Catapult (12) Stand Firm (10), 9 x Dire Avengers (9 x 12) [130pts, 6PL]
FA: 6 x Windriders with Twin Shuriken Catapult (6 x 20) [120pts, 12PL]
FA: 6 x Windriders with Twin Shuriken Catapult (6 x 20) [120pts, 12PL]
DT: Wave Serpent with Twin Shuriken Cannon (140) [140pts, 8PL]
DT: Wave Serpent with Twin Shuriken Cannon (140) [140pts, 8PL]
DT: Wave Serpent with Twin Shuriken Cannon (140) [140pts, 8PL]
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