Points:
16
Points:
4
Sec. Points:
85
Sec. Points:
53
Primary codex:
Astra Militarum
Primary codex:
Aeldari
Sec. codex:
Secondary codex:
Armylist:
Armylist:
++++++++++++++++++++++++++++++++++++++++++++++++++
Player: Pierre Pharol Stadelmann
Team: Friends of the Buccaneers
Factions used: Imperium - Astra Militarum
Total cost: 2000 pts, 109 PL
Reinforcement Points: none pts
Warlord Trait: Lord Solar Leontus: Grand Strategist, Death Korp Marshal: Superior Tactical Training, Tank Commander: Master Tactician
Pre Game Stratagems: Warlord trait [-1CP], 2xOfficer Cadre [-2CP], Relic [-1CP], Battlefield Bequest [-1CP]
Command Points: 6-1-1-1-1-1=1
Number of Units: 14
Assassination: 13 points
Bring it Down: 19 points
No Prisoners: 3 points (total wounds: 32)
Abhor the Witch: 0 points
++++++++++++++++++++++++++++++++++++++++++++++++++

== Born Soldiers Arks of Omen == 0 CP, 2000 pts, 109 PL
Compulsory slot: Heavy support

HQ1: Death Korps Marshal: Laspistol, Power sword, Stratagem: Officer Cadre, WT: Superior Tactical Training (Prefectus Orders) [35 pts, 2 PL, -1 CP]
HQ2: Lord Solar Leontus: Stratagem: Warlord Trait, WT: Grand Strategist, Warlord [170 pts, 9 PL, -1 CP]
HQ3: Tank Commander: 2 Heavy Bolters, Armoured Tracks, Lascannon, Leman Russ Battle Cannon, Meticulous Calibrator, Relic: Gatekeeper, Stratagem: Relic [200 pts, 11 PL, -1 CP]
HQ4: Tank Commander: Armoured Tracks, Lascannon, Stratagem: Officer Cadre, Vanquisher Battle Cannon, Veteran Commandeer (Elite Sharpshooters), WT: Master Tactician [190 pts, 11 PL, -1 CP]

EL1: Kasrkin: Brutal Strength, Kasrkin Sargeant (Hot-shot Laspistol, Relic: The Barbicant's Key, Stratagem: Battlefield Bequest), 6xKasrkin w/ Hot-shot Lasgun, 2xKasrkin w/ Special Weapon (Hot-shot Volley Gun), Kasrkin w/ Vox-caster (Hot-shot Lasgun, Vox-Caster) [100 pts, 5 PL, -1 CP]
EL2: Kasrkin: Kasrkin Sargeant (Hot-shot Laspistol), 6xKasrkin w/ Hot-shot Lasgun, 2xKasrkin w/ Special Weapon (Hot-shot Volley Gun), Kasrkin w/ Vox-caster (Hot-shot Lasgun, Vox-Caster), Swift as the Wind [100 pts, 5 PL]

FA1: Armoured Sentinels: 3xArmoured Sentinel (Hunter-killer missile, Militarum Plasma Cannon, Sentinel Chainsaw) [165 pts, 9 PL]
FA2: Scout Sentinels: Scout Sentinel (Heavy Flamer) [40 pts, 3 PL]
FA3: Scout Sentinels: Scout Sentinel (Heavy Flamer) [40 pts, 3 PL]

HS1: Heavy Weapons Squad: 3xHeavy Weapon Team (Mortar) [55 pts, 3 PL]
HS2: Heavy Weapons Squad: 3xHeavy Weapon Team (Mortar) [55 pts, 3 PL]
HS3: Leman Russ Battle Tanks: 2xLeman Russ Battle Tank (3 Heavy Flamers, Armoured Tracks, Executioner Plasma Cannon) [340 pts, 18 PL]
HS4: Leman Russ Battle Tanks: 2xLeman Russ Battle Tank (3 Heavy Flamers, Armoured Tracks, Executioner Plasma Cannon) [340 pts, 18 PL]
HS5: Leman Russ Battle Tanks: Leman Russ Battle Tank (3 Heavy Bolters, Armoured Tracks, Executioner Plasma Cannon) [170 pts, 9 PL]
+++++++++++++++++++++++++++++++++++++++++++++++
Player : Elusion
Team : Adeptus Geekus Alpha
Faction used : Asuryani
Army points : 2000
Reinforcement points : 0
Number of units / KP : 19
Pre Game Stratagems : -
Starting command points : 6
Warlord : Farseer
Army trait : Hail of Doom
Secondary Objectives Information
Bring it down : 4
Assassination : 16
Abhor the witch : 9
No prisoners : 81 wounds (9 VP)
+++++++++++++++++++++++++++++++++++++++++++++++
== Arks of Omen Detachement (Fast attack) : Asuryani (0 PC) [100PP, 2000pts] == Army trait : Hail of Doom
HG 1 : Baharroth [7PP, 160pts] Fury of the Tempest (0), The Shining Blade (0)
HG 2 : Farseer [5PP, 105pts] [WARLORD] Shuriken pistol (0), Witchblade (0)
--- Psychic power : Fateful Divergence (0), Fortune (0)
HG 3 : Farseer Skyrunner [6PP, 135pts] Shuriken pistol (0), Twin shuriken catapult (0), Witchblade (0)
--- Psychic power : Doom (0), Guide (0)
HG 4 : Karandras [7PP, 150pts] Arhra’s Bane (0), Isirmathil (0)
Troop 1 : 10 Guardians Defender [4PP, 90pts] Shuriken catapult (0), Plasma grenades (0)
Troop 2 : 5 Rangers [4PP, 75pts] Shuriken catapult (0), Ranger long rifle (0), Wireweave net (10)
Troop 3 : 5 Rangers [4PP, 75pts] Shuriken catapult (0), Ranger long rifle (0), Wireweave net (10)
Elite 1 : 5 Howling Banshee [5PP, 110pts] Shuriken pistol (0), Banshee blade (0), Howling Banshee mask (0)
--- Howling Banshee Exarch (0), Shuriken pistol (0), Mirrorswords (0), Howling Banshee mask (0), Piercing
strike (15)
Elite 2 : 5 Striking Scorpion [5PP, 110pts] Shuriken pistol (0), Scorpion chainsword (0), Mandiblasters (0)
--- Striking Scorpion Exarch (0), Shuriken pistol (0), Biting blade (5), Mandiblasters (0), Crushing blows (15)
Elite 3 : 10 Dire Avenger [6PP, 130pts] Avenger shuriken catapult (0), Plasma grenades (0)
--- Dire Avenger Exarch (0), Avenger shuriken catapult (0), Plasma grenades (0), Additional Avenger shuriken
catapult (0)
Fast attack 1 : 5 Swooping Hawks [4PP, 125pts] Lasblaster (0)
--- Swooping Hawks Exarch (0), Lasblaster (0)
Fast attack 2 : 5 Windriders [8PP, 150pts] 5 Shuriken cannon (50)
Fast attack 3 : 5 Windriders [8PP, 150pts] 5 Shuriken cannon (50)
Fast attack 4 : 5 Windriders [8PP, 150pts] 5 Shuriken cannon (50)
Fast attack 5 : Vypers [3PP, 45pts] Shuriken cannon (5), twin shuriken catapult (0)
Fast attack 6 : Vypers [3PP, 45pts] Shuriken cannon (5), twin shuriken catapult (0)
Heavy support 1 : War Walker [5PP, 65pts] 2 Shuriken cannon (10)
Heavy support 2 : War Walker [5PP, 65pts] 2 Shuriken cannon (10)
No role slot 1 : Warlock Skyrunner [3PP, 65pts] Shuriken pistol (0), Twin shuriken catapult (0), Witchblade (0)
--- Psychic power : Protect/Jinx