Points:
13
Points:
7
Sec. Points:
1382
Sec. Points:
845
Primary codex:
Wood Elves
Primary codex:
Warriors of Chaos
Sec. codex:
Wood Elves
Secondary codex:
Armylist:
Armylist:
LISTA 1:
===
Eagle Lord [1998 pts]
Warhammer: The Old World, Wood Elf Realms
===

++ Characters [689 pts] ++

Glade Lord [295 pts]
- Great weapon
- Light armour
- Arcane Bodkins
- Great Eagles
- Armour of Meteoric Iron
- Talisman of Protection
- Bow of Loren
Special Rules: The Arrow of Kurnous, Evasive, Fire & Flee, Ignores Cover, Move Through Cover, Rallying Cry, Strike First

Spellweaver [260 pts]
- Hand weapon
- Level 4 Wizard
- Unicorn
- Oaken Stave
- Elementalism
Special Rules: Elven Reflexes, Lore of Athel Loren, Magical Attacks, Move Through Cover

Waystalker [134 pts]
- Additional hand weapon
- No armour
- Arcane Bodkins
- Ruby Ring of Ruin
- A Resplendence Of Luminescents
Special Rules: Elven Reflexes, Evasive, Feigned Flight, Fire & Flee, Hawk-eyed Archer, Ignroes Cover, Move Through Cover, Scouts

++ Core Units [503 pts] ++

6 Glade Guard [84 pts]
- Hand weapon
- Asrai Longbows
- Swiftshiver Shards
- Lord's Bowmen
Special Rules: Elven Reflexes, Move Through Cover, Open Order

5 Glade Riders [106 pts]
- Hand weapon
- Cavalry spears
- Asrai Longbows
- Trueflight Arrows
- Reserve Move
- Glade Knight
Special Rules: Elven Reflexes, Fast Cavalry, Fire & Flee, Open Order, Skirmishers, Swiftstride

5 Glade Riders [106 pts]
- Hand weapon
- Cavalry spears
- Asrai Longbows
- Trueflight Arrows
- Reserve Move
- Glade Knight
Special Rules: Elven Reflexes, Fast Cavalry, Fire & Flee, Open Order, Skirmishers, Swiftstride

7 Deepwood Scouts [111 pts]
- Hand weapon
- Asrai Longbows
- Arcane Bodkins
- Lord's Bowmen
Special Rules: Elven Reflexes, Evasive, Fire & Flee, Move Through Cover, Scouts, Skirmishers

6 Deepwood Scouts [96 pts]
- Hand weapon
- Asrai Longbows
- Arcane Bodkins
- Lord's Bowmen
Special Rules: Elven Reflexes, Evasive, Fire & Flee, Move Through Cover, Scouts, Skirmishers

++ Special Units [560 pts] ++

5 Sisters of the Thorn [140 pts]
- Hand weapons
- Blackbriar Javelins
- Handmaiden of the Thorn
- Standard bearer
- Musician
Special Rules: Daughters of Eternity, Deepwood Coven, Elven Reflexes, Fast Cavalry, Fire & Flee, Move Through Cover, Open Order, Poisoned Attacks, Swiftstride

5 Sisters of the Thorn [140 pts]
- Hand weapons
- Blackbriar Javelins
- Handmaiden of the Thorn
- Standard bearer
- Musician
Special Rules: Daughters of Eternity, Deepwood Coven, Elven Reflexes, Fast Cavalry, Fire & Flee, Move Through Cover, Open Order, Poisoned Attacks, Swiftstride

5 Wild Riders [140 pts]
- Hand weapon
- Hunting Spear
- Light armour
- Shields
Special Rules: Counter Charge, Elven Reflexes, Fast Cavalry, Fear, Frenzy, Furious Charge (Wild Riders & Wild Hunter only), Move Through Cover, Open Order, Swiftstride, Talismanic Tattoos

5 Wild Riders [140 pts]
- Hand weapon
- Hunting Spear
- Light armour
- Shields
Special Rules: Counter Charge, Elven Reflexes, Fast Cavalry, Fear, Frenzy, Furious Charge (Wild Riders & Wild Hunter only), Move Through Cover, Open Order, Swiftstride, Talismanic Tattoos

++ Rare Units [246 pts] ++

Great Eagle [60 pts]
Special Rules: Close Order, Fear, Fly(10), Stomp Attacks (1), Swiftstride

10 Waywatchers [186 pts]
- Hand weapon
- Asrai Longbows
- Arcane Bodkins
- Sentinel
Special Rules: Elven Reflexes, Evasive, Feigned Flight, Fire & Flee, Ignores Cover, Move Through Cover, Scouts, Skirmishers
======================================================================================================================================================

LISTA 2:
++ Characters [944 pts] ++

Glade Lord [553 pts]
- Hand weapon
- Light armour
- Moonfire Shot
- Asrai Longbow
- Forest Dragon
- Ogre Blade
- Talisman of Protection
- An Annoyance Of Netlings
- A Befuddlement Of Mischiefs
Special Rules: The Arrow of Kurnous, Evasive, Fire & Flee, Ignores Cover, Move Through Cover, Rallying Cry, Strike First

Spellweaver [260 pts]
- Hand weapon
- Level 4 Wizard
- Unicorn
- Oaken Stave
- Elementalism
Special Rules: Elven Reflexes, Lore of Athel Loren, Magical Attacks, Move Through Cover

Waystalker [131 pts]
- Hand weapon
- Arcane Bodkins
- Ruby Ring of Ruin
- Asyendi's Bane
- Resplendence of Luminescents
Special Rules: Elven Reflexes, Evasive, Feigned Flight, Fire & Flee, Hawk-eyed Archer, Ignroes Cover, Move Through Cover, Scouts

++ Core Units [503 pts] ++

7 Deepwood Scouts [111 pts]
- Hand weapon
- Asrai Longbows
- Arcane Bodkins
- Lord's Bowmen
Special Rules: Elven Reflexes, Evasive, Fire & Flee, Move Through Cover, Scouts, Skirmishers

6 Glade Guard [90 pts]
- Hand weapon
- Asrai Longbows
- Swiftshiver Shards
- Fire & Flee
- Lord's Bowmen
Special Rules: Elven Reflexes, Move Through Cover, Open Order

6 Glade Guard [90 pts]
- Hand weapon
- Asrai Longbows
- Swiftshiver Shards
- Fire & Flee
- Lord's Bowmen
Special Rules: Elven Reflexes, Move Through Cover, Open Order

5 Glade Riders [106 pts]
- Hand weapon
- Cavalry spears
- Asrai Longbows
- Trueflight Arrows
- Reserve Move
- Glade Knight
Special Rules: Elven Reflexes, Fast Cavalry, Fire & Flee, Open Order, Skirmishers, Swiftstride

5 Glade Riders [106 pts]
- Hand weapon
- Cavalry spears
- Asrai Longbows
- Trueflight Arrows
- Reserve Move
- Glade Knight
Special Rules: Elven Reflexes, Fast Cavalry, Fire & Flee, Open Order, Skirmishers, Swiftstride

++ Special Units [420 pts] ++

5 Sisters of the Thorn [140 pts]
- Hand weapons
- Blackbriar Javelins
- Handmaiden of the Thorn
- Standard bearer
- Musician
Special Rules: Daughters of Eternity, Deepwood Coven, Elven Reflexes, Fast Cavalry, Fire & Flee, Move Through Cover, Open Order, Poisoned Attacks, Swiftstride

5 Sisters of the Thorn [140 pts]
- Hand weapons
- Blackbriar Javelins
- Handmaiden of the Thorn
- Standard bearer
- Musician
Special Rules: Daughters of Eternity, Deepwood Coven, Elven Reflexes, Fast Cavalry, Fire & Flee, Move Through Cover, Open Order, Poisoned Attacks, Swiftstride

5 Wild Riders [140 pts]
- Hand weapon
- Hunting Spear
- Light armour
- Shields
Special Rules: Counter Charge, Elven Reflexes, Fast Cavalry, Fear, Frenzy, Furious Charge (Wild Riders & Wild Hunter only), Move Through Cover, Open Order, Swiftstride, Talismanic Tattoos

++ Rare Units [132 pts] ++

7 Waywatchers [132 pts]
- Hand weapon
- Asrai Longbows
- Arcane Bodkins
- Sentinel
Special Rules: Elven Reflexes, Evasive, Feigned Flight, Fire & Flee, Ignores Cover, Move Through Cover, Scouts, Skirmishers

================================================================================================================================================

LISTA 3:
++ Characters [548 pts] ++

Glade Lord [288 pts]
- Hand weapon
- Light armour
- Shield
- Arcane Bodkins
- Great Stag
- Ogre Blade
- Talisman of Protection
Special Rules: The Arrow of Kurnous, Evasive, Fire & Flee, Ignores Cover, Move Through Cover, Rallying Cry, Strike First

Spellweaver [260 pts]
- Hand weapon
- Level 4 Wizard
- Unicorn
- Oaken Stave
- Elementalism
Special Rules: Elven Reflexes, Lore of Athel Loren, Magical Attacks, Move Through Cover

++ Core Units [602 pts] ++

7 Deepwood Scouts [111 pts]
- Hand weapon
- Asrai Longbows
- Arcane Bodkins
- Lord's Bowmen
Special Rules: Elven Reflexes, Evasive, Fire & Flee, Move Through Cover, Scouts, Skirmishers

7 Deepwood Scouts [111 pts]
- Hand weapon
- Asrai Longbows
- Arcane Bodkins
- Lord's Bowmen
Special Rules: Elven Reflexes, Evasive, Fire & Flee, Move Through Cover, Scouts, Skirmishers

6 Glade Guard [84 pts]
- Hand weapon
- Asrai Longbows
- Swiftshiver Shards
- Lord's Bowmen
Special Rules: Elven Reflexes, Move Through Cover, Open Order

6 Glade Guard [84 pts]
- Hand weapon
- Asrai Longbows
- Swiftshiver Shards
- Lord's Bowmen
Special Rules: Elven Reflexes, Move Through Cover, Open Order

5 Glade Riders [106 pts]
- Hand weapon
- Cavalry spears
- Asrai Longbows
- Trueflight Arrows
- Reserve Move
- Glade Knight
Special Rules: Elven Reflexes, Fast Cavalry, Fire & Flee, Open Order, Skirmishers, Swiftstride

5 Glade Riders [106 pts]
- Hand weapon
- Cavalry spears
- Asrai Longbows
- Trueflight Arrows
- Reserve Move
- Glade Knight
Special Rules: Elven Reflexes, Fast Cavalry, Fire & Flee, Open Order, Skirmishers, Swiftstride

++ Special Units [420 pts] ++

5 Wild Riders [140 pts]
- Hand weapon
- Hunting Spear
- Light armour
- Shields
Special Rules: Counter Charge, Elven Reflexes, Fast Cavalry, Fear, Frenzy, Furious Charge (Wild Riders & Wild Hunter only), Move Through Cover, Open Order, Swiftstride, Talismanic Tattoos

5 Sisters of the Thorn [140 pts]
- Hand weapons
- Blackbriar Javelins
- Handmaiden of the Thorn
- Standard bearer
- Musician
Special Rules: Daughters of Eternity, Deepwood Coven, Elven Reflexes, Fast Cavalry, Fire & Flee, Move Through Cover, Open Order, Poisoned Attacks, Swiftstride

5 Sisters of the Thorn [140 pts]
- Hand weapons
- Blackbriar Javelins
- Handmaiden of the Thorn
- Standard bearer
- Musician
Special Rules: Daughters of Eternity, Deepwood Coven, Elven Reflexes, Fast Cavalry, Fire & Flee, Move Through Cover, Open Order, Poisoned Attacks, Swiftstride

++ Rare Units [430 pts] ++

Treeman [215 pts]
Special Rules: Armour Bane (1), Close Order, Flammable, Immune To Psychology, Large Target, Magical Attacks, Move Through Cover, Regeneration (5+), Stomp Attacks (D3), Stubborn, Terror, Timmm-berrr!, Tree Spirit, Tree Whack

Treeman [215 pts]
Special Rules: Armour Bane (1), Close Order, Flammable, Immune To Psychology, Large Target, Magical Attacks, Move Through Cover, Regeneration (5+), Stomp Attacks (D3), Stubborn, Terror, Timmm-berrr!, Tree Spirit, Tree Whack
===
Timor WoC [1999 pts]
Warhammer: The Old World, Warriors of Chaos
===

++ Characters [901 pts] ++

Chaos Lord [611 pts]
- Hand weapon
- Great weapon
- Full plate armour
- Shield
- Mark of Nurgle
- General
- Chaos Dragon
- 2x Favour of the Gods
- Crown of Everlasting Conquest
- Ruby Ring of Ruin
- Enchanting Aura

Sorcerer Lord [290 pts]
- Hand weapon
- Heavy armour
- Mark of Tzeentch
- Level 4 Wizard
- On foot
- Infernal Puppet
- Favour of the Gods
- Daemonology

++ Core Units [501 pts] ++

6 Chaos Knights [198 pts]
- Hand weapon
- Lances
- Shields
- Heavy armour
- Mark of Nurgle
- Champion
- Standard bearer

5 Chaos Warhounds [40 pts]
- Claws and Fangs (Hand weapons)
- Poisoned Attacks
- Vanguard

12 Chaos Warriors [263 pts]
- Hand weapon
- Great weapons
- Heavy armour
- Shields
- Mark of Tzeentch
- Champion
- Standard bearer [Banner of Rage]

++ Special Units [367 pts] ++

6 Chosen Chaos Knights [297 pts]
- Hand weapon
- Lances
- Shields
- Full plate armour
- Mark of Nurgle
- Champion
- Standard bearer [War Banner]

1 Dragon Ogres [70 pts]
- Great weapons
- Heavy armour
- Shartak

++ Rare Units [230 pts] ++

Chaos Giant [230 pts]
- Giant's Club
- Scaly Skin (Heavy Armour)
- Regeneration (6+)

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